The journey from there to here
Published on March 20, 2006 By Gideon MacLeish In Misc

We all have them. House rules for our favorite board games to make the games more interesting from our perspective. I detailed a few of mine in my article on monopoly and economics, and chip detailed a few of his in his "Calvinopoly" post.

Probably my favorite house rules of all time were appropriated to games like "Risk" and "Axis and Allies". You see, we liked to make the game interesting by making EVERY land space on the globe available for occupation, including Antarctica. In our games, Madagascar was also afforded its own sovereign status. We used an old map of the world for our game board instead of the included board

Using these house rules, I would always take control of Antarctica and Madagascar for strategic reasons, declaring that I would defy the world with my penguin and lemur armies. Sure, I often lost, but I did so with gusto, and, frankly, in our universe it didn't matter whether you lost as long as you did it with STYLE. As the game wore on and more and more territories were consumed, I would gradually retreat my armies to my strongholds. From Antarctica, I DID have the tactical advantage of being able to strike in either South America or  (especially Africa, with troops in Madagascar as well), as well as being able to fortify my beloved Isle. And I was mighty hard to root out, so I was usually the last person to lose the game to the eventual champion. And more often than not, we'd end the game as a technical "draw", because they weren't rooting me out, I wasn't surrendering, and we were both getting mighty tired.

So, tell me: what were/are YOUR house rules for your board games, and how have they made them more interesting?


Comments
on Mar 20, 2006

So, tell me: what were/are YOUR house rules for your board games, and how have they made them more interesting?


I'm not allowed to play Monopoly any more. Friends tell me that the way I insist on playing it the whole thing turns into a robber baron feast with the winning trust being established in the first ten or so minutes.

I think this qualifies as a kind of "house rule".
on Mar 20, 2006
I'm not allowed to play Monopoly any more.


I just don't allow myself to play Monopoly. I get pissed. Really, really pissed. People don't believe me when I tell them, so they push me to play. They learn.

Honestly, I can't think of any house rules we have for board games. The only ones we regularly play are our rules for Uno. You can stack Draw Two and Draw Four cards (so if someone plays a Draw Two on me and I have one, I can place it and the next person has to draw four or play one, etc.), playing a 0 causes everyone to swap hands to the left, you have to draw until you can play, and you can play more than one card if they are the same number.

Makes the games last a lot longer and can really make them more exciting.