Everything I need to know about economics, I learned from the board game "monopoly".
My strategy at the beginning of the game was simple: buy every property you land on, even if you have to mortgage existing properties to do it. When you have monopolies, build as soon as possible as much as possible. I, of course, would usually attempt to control the high rent/low rent combos of boardwalk, park place, baltic and mediterranean, because that gave me "the corner". Even an "advance to go" card would subject the other player to the possibility of paying money to me for landing on my property.
As we played, faithfully, we realized our biggest barrier to being the barons we expected to be: the lack of money. So we used the common "house rule" of placing a $500 and all taxes, "chance" and "community chest" payments in the middle of the board, in hopes that a "free parking" roll would net us this lottery. As the game wore on, stops on "free parking" became more and more common (often following a potty/soda break on the part of one of the players, oddly enough...never did figure out how that worked). Eventually, however, the bank ran out of money, and we either made our own or cannibalized the older monopoly sets that had previously been victimized by our wanton destruction. This, not coincidentally, is also how we ended up having four cars on the board in the same game and the mass confusion that followed. Occasionally, we would even cannibalize the "life" games for the higher denomination bills that it offered.
The result was predictable: mass inflation. Landing on "boardwalk" or "park place" even when fully equipped with hotels no longer affected us as we were paper money millionaires. When someone went out of the game, we would auction off the property, and the auction amounts would reach absurd levels, with the creditor being the eventual loser, as the person going "out of the game" would often wind up obtaining enough money at auction to stay in the game for several more turns, occasionally winning back others' properties through the auction process and avoiding properties through a strategy that involved getting sent to jail repeatedly.
The game would drag on forever, and would often end at about 2 or 3 in the morning, when we finally decided to count assets and declare a winner. While it was fun for us, the money became meaningless, as it had no value.
The same economics I learned in those monopoly games applies to real life. It explains why a minimum wage increase won't work. It explains why wealth redistribution won't work. Because as you increase the supply of money, it becomes basically worthless. If everyone's got $50,000 in assets, guess what? It's going to cost you $20 or $30 or more per pound for that ribeye steak instead of current market rates, because the money demanded will always be proportionate to the supply of money.
What I know about economics could fill a thimble. But I do know enough to remember the lessons taught me by that simple little board game: you can't simply increase the money supply to satisfy your needs. You need to increase your earning ability to obtain more of the money already available.